Showing posts with label stuff. Show all posts
Showing posts with label stuff. Show all posts

Saturday, February 25, 2017

Monday Links and Other Stuff 45 Awards and Important Announcement

Monday Links and Other Stuff 45 Awards and Important Announcement


Im not watching anything tonight...but heres my important announcement:


Tomorrow morning I will be jetting off to Japan for 11 days, so naturally, I wont be around. I am going to Nagoya for seven days, as we are going to our sister school over there, and then we will be going to Tokyo for three days for free time. Very exciting stuff! While Im away I will miss three big awards season things: the Golden Globes, the BAFTA nominations and of course, the Oscar nominations which decided theyd be very early for some stupid reason. I wont be back until the 19th, so the Oscars will be old news by then, but I will be posting my thoughts. I wont be covering the Golden Globes, and I may cover the BAFTA noms (even though they have zilch power now, they may still be interesting). Hopefully yall will still be around by then!

Another important announcement:
I passed 500,000 hits today, so yay!

Video of the week:



Because this is hilarious - I want the rapping part to be my ringtone.

Awards...
Around the past couple of weeks, there have been a couple of awards going around. Since youve already seen them around, I wont bother with passing it on, as everyone has one now. If youre in my links list below, and you havent been nominated, say that I gave you one. Heres the rules to the Blog of the Year Award that I received from The Cinematic Spectacle and Defiant Success:
  • Select the blog(s) you think deserve the "Blog of the Year 2012" Award.
  • Write a blog post and tell us about the blog(s) you have chosen - theres no minimum or maximum number of blogs required - and "present" them with their award.
  • Please include a link back to this page and include these ‘rules’ in your post (please don’t alter the rules or the badges!)
  • Let the blog(s) you have chosen know that you have given them this award and share the "rules" with them You can now also join our Facebook group – click "like" on this page "Blog of the Year 2012" Award Facebook group and then you can share your blog with an even wider audience
  • As a winner of the award – please add a link back to the blog that presented you with the award – and then proudly display the award on your blog and sidebar … and start collecting stars.
Second is the Versatile Blogger award which I received from The Cinematic Spectacle, Defiant Success, Lets Be Splendid About This, Azizas Picks, and the Very Inspiring Blogger award I received from Film Sloth. For each of them, I have to post seven facts about myself:


  • I cannot stop listening to Lana Del Reys album Born to Die: The Paradise Edition.
  • Hopefully on the 25th of January Im going to see Django Unchained with my friends - going to a movie on this day has become a bit of a tradition, as in 2011 we saw The Kings Speech on this day, and last year we saw War Horse
  • I once did the make-up for the towns production of Les Miserables, so this musical is very familiar to me. 
  • Im super excited to go on the plane tomorrow - like it is pretty much the thing Im the most excited for.
  • I am making my calendar this year myself. This month, I made a page dedicated to Jessica Chastain, next months one is Oscar themed. I havent done the rest, though.
  • I really wanna go to India to do some volunteer work, since that it is where my Grandma used to live, and because I like helping people.
  • Since Ill probably be buying an iPhone while Im away, Im selling my iPod to my friend for an easy price: Looper on Blu-Ray. Im fairly sure that movies make me happier than actual money.

Blog of the Month...
With a new month comes a new blog on the sidebar, and this month, the honour goes to Josh at The Cinematic Spectacle. For some good Oscar coverage, and also plenty of going back in the day, this is the site where you wanna be. Theres so much variety!

Links...
Alex does a retrospective on the brilliant career of Quentin Tarantino - and it would seem that Alex has a lot of love for the guy. 

Andrew tries to navigate the immensely difficult Best Supporting Actor race this year, and puts in a vote for Ewan McGregor for The Impossible. Anything could happen in that category, I tell ya.

One movie which I think is immensely underrated is Vamps, which is actually quite a sweet little comedy (plus it has Dan Stevens being cute). Alex (Film Forager) quite liked it too. 

Our blog of the month has a brilliant list of the 10 things we need to know before the Oscar noms. Seems like we have another awesome year on our hands. 

Dan Heaton checks out Black Swan, which gave me a bit of nostalgia since I was all crazy over it this time two years ago. 

SDG has listed his 20 favourite new-to-me movies of the year - and his number one is awesomely awesome.

At the end of last year (haha, I love saying that), Ryan listed his favourite shots from 2012. We were blessed with cinematic beauty this year. 

Everyone has been unveiling their top films of 2012, but I must point out Tylers list, which has a great, eclectic mix. Plus, Detachment was an amazing film. 

And in the new year we got a couple of new mega-sites: Your Face and Movie Mezzanine. Check em out!

Final word:
Who would you most like to see in the Best Supporting Actor race this year?

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Saturday, February 11, 2017

Mostly fluffy stuff

Mostly fluffy stuff


I thought it might be fun to do a post of all the pets that I would love to have!

Now, I LOVE animals, all animals, but there are a certain select group that I would put in my own personal zoo. In my bedroom. I would get a quadruple King Size bed and cuddle with all of them at night, and they would be my best friends :) Besides that, there are many, many animals out there that need rescuing. Not just cats and dogs! Maybe some day Ill be able to give some of these guys a loving home.

Mini potbelly pig - Pig O My Heart


Sugar Glider - Out of Love Sugar Glider Rescue


Platypus - I cant really adopt one, but the Healesville Sanctuary is wonderful!


Friesians have always been my favorite horse breed! GORGEOUS!!!!


Newfoundland - So many huge drooly dogs in need at Autumn Acres


The Flash and Thelma Memorial Hedgehog Rescue


Wallaby - A friend of a friend rescued one and had to cuddle it like a baby for 2 months! Oh, the torture!


I dont know what these are really called... I call them miniature monkeys. And they are cute.


If we ever get into our own house, at least two of these animals will be MINE! For now, Ill stick with Clark and Lex, my betas, and Slayer and Ninja, my frogs. Not so cuddly, but just as lovable!

By the way, today was my first day at my nanny job with the new baby, so I guess Im in a really "aww thats so cute," mood. But I think you got that point already!

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Tuesday, February 7, 2017

More Boring Stuff On Why Video Games Are Art Also Ponies!

More Boring Stuff On Why Video Games Are Art Also Ponies!



OK, Im back, and Im about to write about evil, art, and game design. To make it all go down easier, there will also be ponies. So read, on but remember ...



GameBanshee writer Eric Schwarz wrote a tough but fair review of our recent game, Avernum: Escape From the Pit. In the review, he made a comment about the games story that I thought was really interesting:

"The game worlds overall tone and morality is also a bit strange - slaughtering Slith (lizardmen) farmers in the name of the king might be uncomfortable, but the game world certainly doesnt care."

I actually liked this comment a lot, but he didn’t go near as far as he could have. There are places in Avernum where the morality gets even stranger.

For example, one of the main foes in the game is an army of savage lizard men, called slithzerikai, sliths for short. (The sliths are not all hostile. They have friendly settlements, and playing as a slith is an option in later games in the series.)

In one of the dungeons, you have the option to smash a huge clutch of slith eggs. If you do so, several of their guards attack you, but that is the only negative consequence for what most would consider a pretty evil act. I have been accused in my forums of encouraging baby-killing in my games. And, yes, I did allow the player to do a pretty horrible thing with no punishment. And I have written games in which the player can choose to do things that are even worse.

Why did I do this?

Because computer games are art.

Oh God, No, Shut Up!

Yeah, I know. The debate about whether video games are art is probably the boringest thing in the history of boring things. To liven this blog post up, here are more ponies. Hey ponies, what do you think of tedious navel-gazing blog posts?



Products Of My Own Weird Brain

Avernum: Escape From the Pit is a rewrite of Exile: Escape From the Pit, the very first game I released as shareware. It was the first Real Game (tm) I ever tried to write, and it was a pretty wild, uncontrolled process. Since Id never done it before, I just went crazy, throwing encounters and plot bits and moral dilemmas in willy-nilly. It was a raw, unguarded process. I didnt second-guess anything. I just took how I thought and how I saw the world and put it down in the computer.

This is how storytelling works.

Ive always been a huge news junkie. I still keep a close eye on what is happening in the world, as it fascinates me. (And is an endless source of fresh material.) Doing so, however, has given me a very cynical worldview. Our world has many, many principled people, struggling against enormous odds to increase the reserve of justice and kindness available on the planet.

However, these generally unsung heroes fight against an overwhelming amount of awfulness. Ours is a world where horrible things happen to undeserving people on a constant basis, and nobody who is not personally involved will ever know or care.

This is how I see the world. Its not right or wrong. Its just how I see things. When I write a story, any story, it will be colored, in ways obvious and subtle, by this perception.

This is why the morality in Avernum (and in all of my games, really) seems a bit "strange." Because it reflects my worldview, and being exposed to how another humans sees the world can be weird and unsettling. This is what makes art cool. It lets you see how other people think.

Important Disclaimer

My games reflect how I feel the world IS, NOT how I feel the world SHOULD BE. I do not personally endorse crushing the weak, hunting goblins for sport, or smashing slithzerikai eggs. Extrapolating an artists personal experience and views from his or her work is very rarely accurate and is generally a waste of time.

Hmm. Im getting Bored. So here is this.



So Why Leave Do I Leave the Horrible Bits In?

Because I write role-playing games.

The term "role-playing" has become hugely debased since it was created. Most RPGs dont give you the opportunity to actually decide what sort of person you want to play, even in the simplistic way computer games allow. That is why I always try to put moral choices in my games: to give the player more agency in what is going on and to help him or her feel more attached to the little computer person they control. And the better and more dramatic the choices you allow, the greater the effect.

Thus, I give the player a chance to be evil from time to time. If they choose to be good, it affirms their character as moral and admirable. If they choose to be evil, its probably so they can get a vicarious thrill from engaging in craziness they would never consider in real life. Either way, the option to be evil gives the option to be good more meaning.

But I have to play fair. If someone is evil, I can only punish them if it makes sense. Sometimes, evil is not punished. Thus, I dont always punish it. Sometimes, but not always.

Theres No Right or Wrong Ways To Design These Things

I wanted to pull out and discuss that review quote because it was, in the end, a perfectly subjective artistic judgment. Theres nothing wrong with that, of course. Reviews are nothing but subjective judgments. That is what makes reviews cool. My game made Eric Schwarz feel a little unsettled. That wasnt a right or wrong reaction. It was just his honest reaction, and Im happy to get any reaction at all. Id rather make someone feel something, even if its not positive, than for my game to generate 30 hours of "Meh."

As computer games develop as an art form, I look forward to more discussion about what they mean and how they affect us. (Though, of course, I may be the only one.) People are more interesting than polygons.

In Conclusion

Thank you for your patience. I hope it went well. How did it go, Spike?


Thanks, Spike!

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Sunday, January 29, 2017

More Quick Stuff

More Quick Stuff





Some things I played around with over the weekend. Still dont have enough paragon points to have both Miranda and Jack loyal. Boo.

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Thursday, January 26, 2017

My latest security content lots of stuff on application security

My latest security content lots of stuff on application security


I thought you might be interested in my latest articles/tips on web and mobile application security:

Why you need to pay attention to the slow HTTP attack

Lessons learned from a web security breach

Application security calls for a proactive approach

Understanding the value of the OWASP Top 10 2013

The Role Of An Automated Web Vulnerability Scanner In A Holistic Web Security Audit

Are Obamacare’s health insurance exchanges secured? Likely not.

Can software quality pros shore up network security threats?

How do software quality pros navigate cloud computing security issues?

What are the hidden mobile app security threats to look out for?

Also, be sure to check out principlelogic.com/resources for links to hundreds of additional security resources Ive written and developed over the past 12 years.

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Monday, January 23, 2017

More old and unfinished stuff

More old and unfinished stuff




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